The water lies still… The tale is finally at its conclusion… This week is a mashup of all the remaining mic checks, outtakes & lost tangents that didn’t make it in to any previous episodes of Abyss. Also we finally let you all hear the lullaby Dragon wrote for T’riss to sing to Stuhl. This … “Abyss 24. Extras & Eccentricities 4 (Outtakes, Tangents & Lullabies)”
We Continue to Bring you – PLUMMET! This week the party are sent on an urgent mission to interrogate a ship’s Captain…yet find both brigands and buttercandies…
Cast Discussion Eps 14-20 The water lies still… The tale is at an end… This week, we conclude our cast recap. Discussing their experiences and final thoughts with episodes 14-20 of Abyss
Many RPGs rely heavily on encounters – be they combat, shopping or interacting with NPCs. How you approach encounters is fundamental to what sort of game you are playing in. I strongly believe that DMs are also players in the game, rather than being the opposition that is trying to defeat or kill the player … “Review: ‘Drizzt Do’Urden’s Guide to Combat’ & ‘Venger’s Random Encounter Decks’”
We Continue to Bring you – PLUMMET! This week the Party are tasked with investigating a growing threat found down deep in the goo covered sewers…
Welcome to Open the Dungeon 2019, hosted by Penance RPG. Tell me, how would you respond once you’re inside a horror story? Will you figure out the secret? This is a series of recorded games featuring guests and listeners released each October in the run up to Halloween. These games are open to everyone with … “#Open The Dungeon 2019”
The Water Lies Still… The Tale is at an End… This week we continued to ask the cast to recap and discuss their experiences, this time with episodes 7-13 of Abyss The Cast:Dragon as “T’riss Nitra” (A Drow)Shiraz as “Ishidoro” (A Dragonborn)Susie Q as “Thirteen” (a Goblin)Tauno as “Rasthikos Thyreon” (A Human)Wednesday Le Fey as … “Abyss 22. Extras & Eccentricities 2”
We Continue to Bring you – PLUMMET! This week the arty are tasked to traverse the collapsing cellar beneath the town hall to rescue an archivist…so how do they end up with demons & rust?